c# - gameObject.SetActive(true) wont activate my gameObject, it remains disabled - Stack Overflow
c# - How can I get a reference for a gameobject from another scene? - Stack Overflow
Activate gameobject that is deactivated with c# - Questions & Answers - Unity Discussions
UI Button IsActiveAndEnabled false even if enabled and Gameobject active,IsActiveAndEnabled false even tho everything is true - Questions & Answers - Unity Discussions
Unity Visual Scripting, Part 8 – Game Objects | Unity Tutorial | NotSlot
Debugger Extensions for Unity in Rider 2020.2 | The .NET Tools Blog
If you need to check if a GameObject is active, mind the difference between activeSelf and activeInHierarchy. You might get unexpected results. : r/Unity3D
Unity - Manual: Deactivating GameObjects
Unity Programming Essentials: enabled vs active | by No Such Dev | Medium
My object desactive and active multiple time in a frame - Questions & Answers - Unity Discussions
How to KNOW IF a GameObject IS ACTIVE or INACTIVE through code in Unity - YouTube
c# - Unity - SetActive() on GameObject dont works on child's objects - Stack Overflow
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Unity - Manual: Deactivate GameObjects
ACTIVATE and DEACTIVATE GameObjects through CODE in Unity }
Unity - GameObject.SetActive 教學
Debugger Extensions for Unity in Rider 2020.2 | The .NET Tools Blog
Check singular game object among an array if active - questions - VRChat Ask
c# - Gameobject doesn't active on mouse click - Stack Overflow
Breakout: GameObject Class Reference
Enhance Your Unity Project With Objective Indicators - Part 1 - GameDev Academy